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Official VGPHD Update Thread...

xyphoid
# Re: Official VGPHD Update Thread...
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Priest of the Order of the Butterfly

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Joined: 2008/7/11
Posts: 558
From: Delaware, USA

good things are worth the wait 8-)
»2009/3/2 4:40
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JaguarGod
# Re: Official VGPHD Update Thread...
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Butterfly

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Joined: 2007/7/6
Posts: 63
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VGP3 is really taking up all of my time. But in the coming months, there will be some announcements made for my VGPHD project and a few releases. I apologize for the slow going. I will keep all of you informed.

Keep On Racing!
»2009/3/2 3:34
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xyphoid
# Re: Official VGPHD Update Thread...
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Priest of the Order of the Butterfly

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Joined: 2008/7/11
Posts: 558
From: Delaware, USA

No pressures here...take your time dude!!
»2008/9/25 2:53
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JaguarGod
# Re: Official VGPHD Update Thread...
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Butterfly

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Joined: 2007/7/6
Posts: 63
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Sorry for the delay in content!!!

I am very busy with some VGP3 v1.0 updates along with a few other things for VGP3. I need to have these done before the game goes to v1.0.

Nice thing is that this means there 'WILL BE' a 2008 Carset for VGPHD when all is said and done. Porting between VGP3 and 2 is fairly quick. But again, don't expect anything too fast as I have to really work on my VGP3 obligations.

Again, I apologize for the lack of updates.
»2008/9/25 1:26
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JaguarGod
# Re: Official VGPHD Update Thread...
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Butterfly

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Joined: 2007/7/6
Posts: 63
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It is definitely happening on a lot of hardware configs. I am pretty positive the overlays have a lot to do with it along with the city skylines. If this becomes a problem, I may make a second configuration of the Interlagos track that does not have the overlays. Maybe that will help. We'll see in the near future.
»2008/9/3 0:42
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guruman
# Re: Official VGPHD Update Thread...
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Moderator

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Joined: 2003/7/22
Posts: 391
From:

Quote:

JaguarGod wrote:

2. Testing is finished on Interlagos. Will be available on Friday. This is by far the biggest track change made so far. My most ambitious endeavor yet. Not everything worked right, but it is quite a difference between the original and this version.

Very nice results there!
A bit "heavier" than all the other circuits, too. Can anybody confirm this is the "mod" that results in slower framerate? Does it happen also on other systems?
Still playable, but I was wondering if we are finally nearing the limits of our hardware. ;-)

Kind regards,
Andrea
»2008/9/2 23:12
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Derringer
# Re: Official VGPHD Update Thread...

Just looking around

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Joined: 2008/8/5
Posts: 13
From: Budapest, Hungary, EU

is there a way to count fps, or benchmarking with vgphd?
»2008/9/2 22:13
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JaguarGod
# Re: Official VGPHD Update Thread...
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Butterfly

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Joined: 2007/7/6
Posts: 63
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Indianapolis v1.1 is now available to go along with Interlagos v1.0. See first post.
»2008/9/2 4:28
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JaguarGod
# Re: Official VGPHD Update Thread...
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Butterfly

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Joined: 2007/7/6
Posts: 63
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Interlagos v1.0 available! See first post.

[ Edited by JaguarGod on 2008/8/29 11:10 ]
»2008/8/29 19:10
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xyphoid
# Re: Official VGPHD Update Thread...
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Priest of the Order of the Butterfly

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Joined: 2008/7/11
Posts: 558
From: Delaware, USA

U tha Man! best thing on morph right now :-) :-) :-) :-)
»2008/8/27 19:46
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JaguarGod
# Re: Official VGPHD Update Thread...
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Butterfly

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Joined: 2007/7/6
Posts: 63
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Interlagos coming Friday! See first post.
»2008/8/27 2:33
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JaguarGod
# Re: Official VGPHD Update Thread...
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Butterfly

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Joined: 2007/7/6
Posts: 63
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I love the Valencia track. The race was pretty good also. 8-) If time permits, it may be a thought.
»2008/8/24 22:50
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xyphoid
# Re: Official VGPHD Update Thread...
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Priest of the Order of the Butterfly

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Joined: 2008/7/11
Posts: 558
From: Delaware, USA

quote: My most ambitious endeavor yet

nice
valencia?
http://www.formula1.com/races/in_detail/europe_798/circuit_diagram.html
»2008/8/24 22:25
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JaguarGod
# Re: Official VGPHD Update Thread...
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Butterfly

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Joined: 2007/7/6
Posts: 63
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Just a quick update on progress.

1. New version of Montreal (v1.1) now available with fixed backstraight 8-) .
2. Testing is finished on Interlagos. Will be available on Friday. This is by far the biggest track change made so far. My most ambitious endeavor yet. Not everything worked right, but it is quite a difference between the original and this version.
3. Working on a quick Indianapolis update. Should be available by the end of the week.

VHPHD Website

[ Edited by JaguarGod on 2008/8/24 7:10 ]
»2008/8/24 15:09
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xyphoid
# Re: Official VGPHD Update Thread...
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Joined: 2008/7/11
Posts: 558
From: Delaware, USA

Not to sound like a stock car driver(don't know what I'm doing) but..how do you install and run VGPHD? I've got the efika.
»2008/7/25 4:11
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Phantom
# Re: Official VGPHD Update Thread...
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Order of the Butterfly

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Joined: 2004/9/7
Posts: 365
From: Chania, Greece

@ JaguarGod

I installed the new Drivers 1.5 and all the tracks (always SD, as I encountered problems with HD in the past) and everything is running smoothly.

Great job again. Keep up the good work!

--
Amiga CD32, Amiga CDTV, A1200 AmigaOS 3.1, A4000 AmigaOS 3.9, SAM440ep AmigaOS 4.1, PegasosII G4 MorphOS 2.1

"We don't sell computers, we sell dreams" - David Pleasance
»2008/7/25 0:57
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JaguarGod
# Re: Official VGPHD Update Thread...
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Butterfly

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Joined: 2007/7/6
Posts: 63
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Thank you so much for posting the list!!!

Don't download the menu graphics as I was mistaken. Only one of the images will work. I explain below.

----------------

So, it's the exact opposite of what I thought! The 'gui' folder matches the Windows version! The Mac version uses four pictures split between the different setup windows (mainsfondo.raw through mainsfondo3.raw) in 1024X768 while the windows and MorphOS version use different images (example; risultatisfondo.raw and pistasfondo.raw) that are 512X384.

I will let you know when I finish these. I apologize for the mistake as I thought it was the other way around. I will also correct the site today to reflect this.

[ Edited by JaguarGod on 2008/7/24 6:39 ]
»2008/7/24 14:36
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Korni
# Re: Official VGPHD Update Thread...
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Order of the Butterfly

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Joined: 2006/2/23
Posts: 205
From: the Planet of the Robot Monsters

I use SD cars and LD tracks, looks and works great. I've checked also SD and HD tracks but they are too grainy for me :). LD tracks suit me well and ofcoz require less RAM and power :). In addition LD cars are in too low quality, they look horrible in interior mode. About menus you need to rename files manually. I preffer an old gui though. Maybe small listing of files will be useful for JaguarGod. http://rafb.net/p/w8MQxY48.html .

[ Edited by Korni on 2008/7/24 12:35 ]

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http://korni.ovh.org | My Rifle, My Bunny, and Me
»2008/7/24 13:29
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sadddam
# Re: Official VGPHD Update Thread...
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Order of the Butterfly

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Joined: 2005/4/9
Posts: 380
From: magyarorszag/hungary/

hi.
i've downloaded the latest updates: drivers_hd, icone, menugraphics and one track: montreal.
after installed all of the files, the game runs, but i dont see new fancy menugraphics, and i couldnt select any of the track nor even montreal - the program just returns to main menu every time i select a track. melbourne started once, no more.

i used the hd versions for all updates. running vgp2 at 800*600.

update: i guess i've found it: theres only 256 mb ram in my pegasos... only 12 mb left when im in vgp2's main menu at 1024*768... of course it cant load the tracks...


[ Edited by sadddam on 2008/7/24 2:10 ]

--
DEAD pegII/G4@1000.1gb ram.radeon 9200pro
240 gigz hd.nec dvdrw.MorphOS 2.4 DEAD
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»2008/7/24 3:00
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JaguarGod
# Re: Official VGPHD Update Thread...
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Butterfly

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Joined: 2007/7/6
Posts: 63
From:

Yeah, the only base archive I do not have is the MorphOS version. The Windows version has a few differences in the 'gui' folder than the Mac/MorphOS version. So I have to work a bit on that folder for Windows. I thought I remembered the Mac and MorphOS version sharing the exact same base archive which works out perfect as my Windows based players have been declining. The Windows side already has quite a few sims.

Thanks for the information.
»2008/7/24 0:19
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